Jason Blood and Etrigan look like they will be very good in the DCU game. The are at the high end of the mid-range characters at 14 levels. When the game starts you only put Jason Blood on the table. Most of his Skills and Attacks are not available at that time. As soon as Jason health moves into the pale blue area you remove his model and replace it with Etrigan. At this point, all his Skills become active and he has more Attack actions to choose from, but looses his Precognition power.

When Etrigan shows up the model suddenly get much more tough. He gains Resistance to Physical and Energy One in addition to Regeneration 2! He also goes up to strength 5, so he can start throwing things around! Etrigan is much faster with Wall-Crawler and Agile (can move a second time each turn). The Demon Claws attack is a lost power cost (2) Green Physical attack that deals 3 damage, but can be overloaded to deal an additional 2 damage. He also has Helfire, which is a flame template Blue, 3 power cost Supernatural attack.
Both forms have Elite Fighter (+1 to hit melee roles), Soldier (re-roll Stamina checks) and Power Transference/2 (can give a friendly model 2 power counters). They also have average Physical (15) and Energy (14) defenses, but really nice Supernatural (17) and Mind (17).
At the beginning of the game Jason is more of a support piece. He forces some re-rolls and throws a few fireballs. When Etrigan appears he turns into a beater. It looks like he can take a good amount of damage, and still deal a good amount of damage in return. I could also see him as a good good objective runner with his Agile Ability and Wall Crawler (He should be able to get were he needs to go). I am looking forward to getting this model onto the table, but I feel that I will have to try and speak in rhyme whenever I active him.
The other man in a suit is up next, John Constantine.
Kevin
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